Be the first to bring the magic of Daggerheart to your gaming table when it releases in Spring 2025.
The complete set of rulebook and cards, plus a treasure trove of art, game ideas, and tips for players and game masters! All held within a rich nearly 300 page rulebook and 279 cards with vibrant artwork on each one.
Everything in the Core Set and so much more in this upgraded box set! This limited edition will NEVER be remade and contains a GM screen, a dice set, a rip pad of character sheets, and tokens, as well as a sweeping alternate cover art treatment.
Game Designer Matthew Mercer walks you through everything you need to know about the gaming mechanics of Daggerheart! We hope it’s a helpful resource for all those attending our upcoming Daggerheart Critmas Story Live Show in Camden, NJ on December 7th!
Lead Daggerheart Game Designer Spenser Starke and Darrington Press’s creative advisor, Matthew Mercer, break down the latest and final updates to Daggerheart’s 1.5 Open Beta ahead of the game’s full release in Spring 2025.
Watch a special livestream one-shot of Daggerheart with the cast of Critical Role! VOD is available on YouTube and the audio is available through your favorite podcasting services.
Game Master Matthew Mercer leads the entire cast of Critical Role in a special Daggerheart Session Zero to create a brand new band of adventures!
Daggerheart is a fantasy tabletop roleplaying game of brave heroics and vibrant worlds that are built together with your gaming group. Create a shared story with your adventuring party, and shape your world through rich, long-term campaign play.
Artist: Bear Frymire
Artist: Anthony Jones
When it’s time for the game mechanics to control fate, players roll one HOPE die and one FEAR die (both 12-sided dice), which will ultimately impact the outcome for your characters. When Hope die is higher, you also take Hope to power future abilities and turn the tide in your favor! If the Fear die is higher, the game master takes Fear, which they’ll use to challenge the characters and richly complicate your narrative. This duality between the forces of hope and fear on every hero drives the unique character-focused narratives in Daggerheart.
In addition to dice, Daggerheart’s card system makes it easy to get started and satisfying to grow your abilities by bringing your characters’ background and capabilities to your fingertips. Ancestry and Community cards describe where you come from and how your experience shapes your customs and values. Meanwhile, your Subclass and Domain cards grant your character plenty of tantalizing abilities to choose from as your character evolves. Craft your unique character through the cards you choose and the story you tell, and become the hero you want to be!
Artist: Bear Frymire
Artist: Geoffrey Ernault
Daggerheart game masters ask questions of their players and build on the answer, so every world, map, adventure, and story interweaves the character backgrounds and all the player’s ideas.
Daggerheart offers in-depth resources for game masters of all experience levels to ensure that anyone and everyone feels comfortable leading their game. From setting expectations in a session zero, to worldbuilding, campaign building, and adventure building, this rulebook has you covered with advice and full tutorial examples of play.
Artist: Bear Frymire
Artist: Eliot Baum
Take Daggerheart for a spin with our playtest version of the materials! Daggerheart was made better by the vast team of playtesters who participated in our Open Beta Playtest and helped us refine the game to this 1.5 version you can see now, as well as the final version of the game you’ll see in 2025!
Download those playtest materials below.
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